using unit_name##_per_turn = units::compound_unit<output, units::inverse<units::turns>>; \
using unit_name##_per_turn_t = units::unit_t<unit_name##_per_turn>; \
using unit_name##_per_turn_second = units::compound_unit<output, units::inverse<units::compound_unit<units::turns, units::seconds>>>; \
using unit_name##_per_turn_second_t = units::unit_t<unit_name##_per_turn_second>; \
using unit_name##_per_turn_per_second = units::compound_unit<output, units::inverse<units::turns_per_second>>; \
using unit_name##_per_turn_per_second_t = units::unit_t<unit_name##_per_turn_per_second>; \
using unit_name##_per_turn_per_second_squared = units::compound_unit<output, units::inverse<units::turns_per_second_squared>>; \
using unit_name##_per_turn_per_second_squared_t = units::unit_t<unit_name##_per_turn_per_second_squared>;