Class LarsonAnimation
Animation that bounces a pocket of light across the LED strip.
public sealed class LarsonAnimation : ControlRequest, ICloneable
- Inheritance
-
LarsonAnimation
- Implements
- Inherited Members
Constructors
LarsonAnimation(int, int)
Animation that bounces a pocket of light across the LED strip.
The index of the first LED this animation controls (inclusive). Indices 0-7 control the onboard LEDs, and 8-399 control an attached LED strip. The index of the last LED this animation controls (inclusive). Indices 0-7 control the onboard LEDs, and 8-399 control an attached LED strip.public LarsonAnimation(int LEDStartIndex, int LEDEndIndex)
Parameters
Fields
BounceMode
The behavior of the pocket of light when it reaches the end of the strip.
public LarsonBounceValue BounceMode
Field Value
Color
The color to use in the animation.
public RGBWColor Color
Field Value
FrameRate
The frame rate of the animation, from [2, 1000] Hz. This determines the speed of the animation.
A frame is defined as a transition in the state of the LEDs, advancing the pocket of light by one LED.- Units: Hz
public double FrameRate
Field Value
LEDEndIndex
The index of the last LED this animation controls (inclusive). Indices 0-7 control the onboard LEDs, and 8-399 control an attached LED strip.
public int LEDEndIndex
Field Value
LEDStartIndex
The index of the first LED this animation controls (inclusive). Indices 0-7 control the onboard LEDs, and 8-399 control an attached LED strip.
public int LEDStartIndex
Field Value
Size
The number of LEDs in the pocket of light, up to 15.
public int Size
Field Value
Slot
The slot of this animation, within [0, 7]. Each slot on the CANdle can store and run one animation.
public int Slot
Field Value
UpdateFreqHz
The frequency at which this control will update. This is designated in Hertz, with a minimum of 20 Hz (every 50 ms) and a maximum of 1000 Hz (every 1 ms). Some update frequencies are not supported and will be promoted up to the next highest supported frequency.
If this field is set to 0 Hz, the control request will be sent immediately as a one-shot frame. This may be useful for advanced applications that require outputs to be synchronized with data acquisition. In this case, we recommend not exceeding 50 ms between control calls.public double UpdateFreqHz
Field Value
Properties
Name
Name of this control request.
public string Name { get; }
Property Value
Methods
Clone()
Creates a copy of this control request.
public LarsonAnimation Clone()
Returns
GetControlInfo()
Gets information about this control request.
public Dictionary<string, string> GetControlInfo()
Returns
- Dictionary<string, string>
Dictionary of control parameter names and corresponding applied values
SendRequest(string, uint)
Sends this request out over CAN bus to the device for the device to apply.
public StatusCode SendRequest(string network, uint deviceHash)
Parameters
Returns
- StatusCode
Status of the send operation
ToString()
Provides the string representation of this object.
public override string ToString()
Returns
WithBounceMode(LarsonBounceValue)
Modifies this Control Request's BounceMode parameter and returns itself for method-chaining and easier to use request API.
The behavior of the pocket of light when it reaches the end of the strip.public LarsonAnimation WithBounceMode(LarsonBounceValue newBounceMode)
Parameters
newBounceModeLarsonBounceValueParameter to modify
Returns
- LarsonAnimation
Itself
WithColor(RGBWColor)
Modifies this Control Request's Color parameter and returns itself for method-chaining and easier to use request API.
The color to use in the animation.public LarsonAnimation WithColor(RGBWColor newColor)
Parameters
newColorRGBWColorParameter to modify
Returns
- LarsonAnimation
Itself
WithFrameRate(double)
Modifies this Control Request's FrameRate parameter and returns itself for method-chaining and easier to use request API.
The frame rate of the animation, from [2, 1000] Hz. This determines the speed of the animation. A frame is defined as a transition in the state of the LEDs, advancing the pocket of light by one LED.- Units: Hz
public LarsonAnimation WithFrameRate(double newFrameRate)
Parameters
newFrameRatedoubleParameter to modify
Returns
- LarsonAnimation
Itself
WithLEDEndIndex(int)
Modifies this Control Request's LEDEndIndex parameter and returns itself for method-chaining and easier to use request API.
The index of the last LED this animation controls (inclusive). Indices 0-7 control the onboard LEDs, and 8-399 control an attached LED strip.public LarsonAnimation WithLEDEndIndex(int newLEDEndIndex)
Parameters
newLEDEndIndexintParameter to modify
Returns
- LarsonAnimation
Itself
WithLEDStartIndex(int)
Modifies this Control Request's LEDStartIndex parameter and returns itself for method-chaining and easier to use request API.
The index of the first LED this animation controls (inclusive). Indices 0-7 control the onboard LEDs, and 8-399 control an attached LED strip.public LarsonAnimation WithLEDStartIndex(int newLEDStartIndex)
Parameters
newLEDStartIndexintParameter to modify
Returns
- LarsonAnimation
Itself
WithSize(int)
Modifies this Control Request's Size parameter and returns itself for method-chaining and easier to use request API.
The number of LEDs in the pocket of light, up to 15.public LarsonAnimation WithSize(int newSize)
Parameters
newSizeintParameter to modify
Returns
- LarsonAnimation
Itself
WithSlot(int)
Modifies this Control Request's Slot parameter and returns itself for method-chaining and easier to use request API.
The slot of this animation, within [0, 7]. Each slot on the CANdle can store and run one animation.public LarsonAnimation WithSlot(int newSlot)
Parameters
newSlotintParameter to modify
Returns
- LarsonAnimation
Itself
WithUpdateFreqHz(double)
Sets the frequency at which this control will update. This is designated in Hertz, with a minimum of 20 Hz (every 50 ms) and a maximum of 1000 Hz (every 1 ms). Some update frequencies are not supported and will be promoted up to the next highest supported frequency.
If this field is set to 0 Hz, the control request will be sent immediately as a one-shot frame. This may be useful for advanced applications that require outputs to be synchronized with data acquisition. In this case, we recommend not exceeding 50 ms between control calls.public LarsonAnimation WithUpdateFreqHz(double newUpdateFreqHz)
Parameters
newUpdateFreqHzdoubleParameter to modify
Returns
- LarsonAnimation
Itself