Table of Contents

Class SingleFadeAnimation

Namespace
CTRE.Phoenix6.Controls
Assembly
Phoenix6.Hardware.dll

Animation that fades into and out of a specified color.

public sealed class SingleFadeAnimation : ControlRequest, ICloneable
Inheritance
SingleFadeAnimation
Implements
Inherited Members

Constructors

SingleFadeAnimation(int, int)

Animation that fades into and out of a specified color.

The index of the first LED this animation controls (inclusive). Indices 0-7 control the onboard LEDs, and 8-399 control an attached LED strip. The index of the last LED this animation controls (inclusive). Indices 0-7 control the onboard LEDs, and 8-399 control an attached LED strip.
public SingleFadeAnimation(int LEDStartIndex, int LEDEndIndex)

Parameters

LEDStartIndex int
LEDEndIndex int

Fields

Color

The color to use in the animation.

public RGBWColor Color

Field Value

RGBWColor

FrameRate

The frame rate of the animation, from [2, 1000] Hz. This determines the speed of the animation.

A frame is defined as a transition in the state of the LEDs, adjusting the brightness of the LEDs by 1%.
  • Units: Hz
public double FrameRate

Field Value

double

LEDEndIndex

The index of the last LED this animation controls (inclusive). Indices 0-7 control the onboard LEDs, and 8-399 control an attached LED strip.

public int LEDEndIndex

Field Value

int

LEDStartIndex

The index of the first LED this animation controls (inclusive). Indices 0-7 control the onboard LEDs, and 8-399 control an attached LED strip.

public int LEDStartIndex

Field Value

int

Slot

The slot of this animation, within [0, 7]. Each slot on the CANdle can store and run one animation.

public int Slot

Field Value

int

UpdateFreqHz

The frequency at which this control will update. This is designated in Hertz, with a minimum of 20 Hz (every 50 ms) and a maximum of 1000 Hz (every 1 ms). Some update frequencies are not supported and will be promoted up to the next highest supported frequency.

If this field is set to 0 Hz, the control request will be sent immediately as a one-shot frame. This may be useful for advanced applications that require outputs to be synchronized with data acquisition. In this case, we recommend not exceeding 50 ms between control calls.
public double UpdateFreqHz

Field Value

double

Properties

Name

Name of this control request.

public string Name { get; }

Property Value

string

Methods

Clone()

Creates a copy of this control request.

public SingleFadeAnimation Clone()

Returns

SingleFadeAnimation

GetControlInfo()

Gets information about this control request.

public Dictionary<string, string> GetControlInfo()

Returns

Dictionary<string, string>

Dictionary of control parameter names and corresponding applied values

SendRequest(string, uint)

Sends this request out over CAN bus to the device for the device to apply.

public StatusCode SendRequest(string network, uint deviceHash)

Parameters

network string

Network to send request over

deviceHash uint

Device to send request to

Returns

StatusCode

Status of the send operation

ToString()

Provides the string representation of this object.

public override string ToString()

Returns

string

WithColor(RGBWColor)

Modifies this Control Request's Color parameter and returns itself for method-chaining and easier to use request API.

The color to use in the animation.
public SingleFadeAnimation WithColor(RGBWColor newColor)

Parameters

newColor RGBWColor

Parameter to modify

Returns

SingleFadeAnimation

Itself

WithFrameRate(double)

Modifies this Control Request's FrameRate parameter and returns itself for method-chaining and easier to use request API.

The frame rate of the animation, from [2, 1000] Hz. This determines the speed of the animation.

A frame is defined as a transition in the state of the LEDs, adjusting the brightness of the LEDs by 1%.
  • Units: Hz
public SingleFadeAnimation WithFrameRate(double newFrameRate)

Parameters

newFrameRate double

Parameter to modify

Returns

SingleFadeAnimation

Itself

WithLEDEndIndex(int)

Modifies this Control Request's LEDEndIndex parameter and returns itself for method-chaining and easier to use request API.

The index of the last LED this animation controls (inclusive). Indices 0-7 control the onboard LEDs, and 8-399 control an attached LED strip.
public SingleFadeAnimation WithLEDEndIndex(int newLEDEndIndex)

Parameters

newLEDEndIndex int

Parameter to modify

Returns

SingleFadeAnimation

Itself

WithLEDStartIndex(int)

Modifies this Control Request's LEDStartIndex parameter and returns itself for method-chaining and easier to use request API.

The index of the first LED this animation controls (inclusive). Indices 0-7 control the onboard LEDs, and 8-399 control an attached LED strip.
public SingleFadeAnimation WithLEDStartIndex(int newLEDStartIndex)

Parameters

newLEDStartIndex int

Parameter to modify

Returns

SingleFadeAnimation

Itself

WithSlot(int)

Modifies this Control Request's Slot parameter and returns itself for method-chaining and easier to use request API.

The slot of this animation, within [0, 7]. Each slot on the CANdle can store and run one animation.
public SingleFadeAnimation WithSlot(int newSlot)

Parameters

newSlot int

Parameter to modify

Returns

SingleFadeAnimation

Itself

WithUpdateFreqHz(double)

Sets the frequency at which this control will update. This is designated in Hertz, with a minimum of 20 Hz (every 50 ms) and a maximum of 1000 Hz (every 1 ms). Some update frequencies are not supported and will be promoted up to the next highest supported frequency.

If this field is set to 0 Hz, the control request will be sent immediately as a one-shot frame. This may be useful for advanced applications that require outputs to be synchronized with data acquisition. In this case, we recommend not exceeding 50 ms between control calls.
public SingleFadeAnimation WithUpdateFreqHz(double newUpdateFreqHz)

Parameters

newUpdateFreqHz double

Parameter to modify

Returns

SingleFadeAnimation

Itself